The Witcher 3 next-gen update patch notes – everything new in the PS5 and Xbox Series X upgrade
The Witcher 3’s next-gen update is bringing a host of updates to PS5, Xbox Collection X, and Computer, and we’re breaking down each individual and every a single ideal in this article with the upgrade’s full patch notes.
If you might be eager on enjoying the new-gen edition of CDPR’s acclaimed RPG, the Witcher 3’s PS5 and Xbox Series X update launches this week on Wednesday, December 14. The new version boasts ray tracing and various other visual improvements, new content inspired by The Witcher Netflix sequence, mods and “mod-encouraged articles,” top quality of lifestyle changes, and loads additional.
Even though the totally free Witcher 3 4. update is precisely geared toward new-gen consoles and Laptop customers, PS4, Xbox A person, and Nintendo Switch players will also have a patch to down load, but CD Projekt Red has still to reveal the facts for that version. Also keep in head that some of these modifications are particular to possibly consoles or Computer system, and we will be apparent about labeling those people.
You can peep the entire patch notes on CDPR’s site (opens in new tab), but in this article are the highlights:
The Witcher 3 following-gen update patch notes
For Laptop and “next-gen” consoles, The Witcher 3’s 4. patch will add ray traced world illumination and ambient occlusion, when Pc players with appropriate components will be in a position to toggle ray traced reflections and shadows. There are also shiny new upscaled 4K textures getting applied to “numerous people” like Geralt, Yennefer, Triss, Ciri, and Eredin. Moreover, the principal figures will have substantial-resolution self-shadowing in and out of cutscenes, and hair will no extended clip through armor.
More visible updates involve a new “Grey Sky” temperature variety, updated sky textures, vegetation and drinking water improvements, numerous mesh enhancements, numerous VFX advancements, and enhanced international environmental lighting.
PS5 and Xbox Sequence X players will be capable to switch concerning Overall performance mode, which targets 60 FPS with dynamic resolution scaling, and Ray Tracing method, which targets 30 FPS. The Xbox Sequence S model of the update will not help ray tracing, but it will have Good quality Manner and General performance Manner prioritizing improved visuals and a qualified 60 FPS, respectively.
Meanwhile, Pc gamers will see a new graphics selection for ‘Ultra +’, which will maximize the variety of qualifications people, texture excellent, drinking water excellent, shadow high-quality, grass density, and more.
The update will permit you seize your preferred scenes to keep in your selection with a new image mode, while CDPR hasn’t introduced the specific options still. You may also be in a position to pause the recreation throughout cutscenes and you can find a new camera possibility “that’s nearer to the player’s character and that reacts much more dynamically to fight and movement.”
In addition to all of that, there is also cross-development characteristic among platforms, Chinese and Korean voice-about, and a laundry record of quality of lifetime updates and gameplay fixes.
Examine out our hands-on impressions of The Witcher 3 up coming-gen update to see what we believe of the updates so significantly.